Design Dialogue

Inclusive & Equitable Design

Have you ever thought about how a simple design can shape our experiences and touch lives? This easy-to-understand article will take you on a journey through the fascinating world of design, one that is inclusive, fair, and reaches out to all. Wondering how we can make products, services, and environments accessible and useful to everyone, no matter their background or abilities? Or how can we celebrate different cultures and give everyone an equal shot through our designs? And what about evolving and improving our designs based on feedback? By thinking about these, we can work towards a more caring and fair world for all. Intriguing, right? So, are you ready to learn how we can make our designs feel like a warm, welcoming hug to everyone? Let's jump in!

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Importance of Inclusive and Equitable Design

In our realm, every user is unique, with distinct experiences, capabilities, and needs. The goal for us as designers is to design for everyone, not just the majority, but the entirety of humanity. Inclusivity in design matters because it ensures all individuals can interact with our designs as seamlessly as possible, irrespective of age, size, ability, or disability. When we incorporate inclusivity into our designs, we're celebrating diversity and enhancing usability while expanding our reach.

Equitability is equally critical in experience design. It's about fostering fairness and neutrality. We want our designs to cater to everyone, not just the privileged or the majority, but ensure even those from marginalised or underserved communities can equally reap the benefits of the product or service. Designing with equitability means we're crafting experiences that help create a more just and equitable world. It's an act of empathy: understanding the challenges faced by users from all backgrounds and circumstances and addressing them. When we create an equitable experience, we're respecting and valuing all users – a core principle of impactful and meaningful design. Here are some aspects of inclusive and equitable design:

1. Accessibility

Inclusive & Equitable design needs to be accessible to individuals with a wide range of abilities. This includes considering Visual, Auditory, Motor Skill, Cognitive, and Speech disabilities when designing an experience. In the digital realm, this can mean providing text alternatives for images, ensuring colour contrast for those with visual impairments, or designing the product to be navigable using only a keyboard. Accessibility is a legal obligation for many counties that are enforced as laws or regulations to protect the rights of people with disabilities and prohibit discrimination based on disability. In the United States, there’s the Americans with Disabilities Act (ADA). The United Kingdom has the Equality Act 2010, which replaced the Disability Discrimination Act 1995. Australia has the Disability Discrimination Act 1992.

  • Visual Accessibility:  With the World Health Organization estimating around 2.2 billion people with vision impairment globally, inclusive design is crucial in enabling these individuals to fully engage with digital platforms by ensuring sufficient colour contrast, resizable text, and meaningful alt text for images.
  • Hearing Accessibility: By incorporating features like closed captions and visual indicators, designers create accessible experiences for individuals with hearing impairments, emphasizing the value of their interactions and fostering inclusivity.
  • Motor Skill Accessibility:  Prioritising easy navigation for those with motor skill impairments, designers ensure digital interfaces are user-friendly for all, including the roughly 1 billion people globally living with some form of disability. This acknowledges the diversity of user motor skills and the importance of accessibility.
  • Speech Accessibility: Consideration for users with speech impairments, like offering alternatives to voice commands and flexible voice recognition systems, allows designers to create an inclusive, respectful digital space for everyone to communicate with ease.
  • Cognitive Accessibility: Designers accommodating cognitive diversity by using clear language, consistent design elements, and customizable options make digital platforms more accessible to 15% of the global population with cognitive disabilities.

2. Usability

Usability gauges the ease of use of the user interfaces for people with a wide range of skills and experiences. This can mean ensuring instructions are clear and intuitive or making sure users can easily locate the information or features they need. Usability is defined by five quality components

  • Learnability: How easy is it for users to accomplish basic tasks the first time they encounter the design?
  • Efficiency: Once users have learned the design, how quickly can they perform tasks?
  • Memorability: When users return to the design after a period of not using it, how easily can they re-establish proficiency?
  • Errors: How many errors do users make, how severe are these errors, and how easily can they recover from the errors?
  • Satisfaction: How pleasant is it to use the design?

Usability for Accessibility

Usability for Accessibility brings these two concepts together to ensure a product or service is not only accessible to users with various disabilities but also provides a positive user experience. This requires consideration of various elements, including:

  • Understandability: The user should be able to easily understand the information and the operation of the user interface.
  • Operability: The user interface and information should be operable by all users. This might involve making sure a website can be navigated using a keyboard or a voice command system.
  • Robustness: The content must be robust enough to be interpreted reliably by a wide variety of user agents, including assistive technologies.

By focusing on "Usability for Accessibility," designers make sure that their designs are not just technically accessible but are also easy to use and provide a good experience for users of all abilities. This can involve a wide range of design choices, from the layout and colour contrast of a website to the wording of instructions and error messages to the way users navigate through a site or app. It's important to note that improving usability for accessibility often improves the experience for all users, not just those with disabilities. For example, captions for videos can help people who are hard of hearing, but they also benefit users in loud environments or who prefer to watch videos with the sound off. Similarly, clear navigation and error messages help all users, not just those with cognitive disabilities.

3. Representation

The design should reflect the diversity of the people who use it. This could involve ensuring that materials show a diverse range of individuals or, for designs that involve user-generated content, providing options that allow users to represent their identities accurately and respectfully. Representation in the design is crucial as it shows respect for and understanding of the diverse identities and experiences of the users. It’s also about visibility and recognition, allowing everyone, regardless of race, gender, age, religion, ability or sexual orientation, to see themselves in the design and feel they belong. This is significant because it fosters a sense of inclusivity and can influence user trust, loyalty, and engagement with the product. Some elements of representations are:

  • Inclusive Language: The language used in the product, whether in the user interface or the content, should be inclusive and respectful. Avoid gender-biased language, use neutral terms where appropriate, and consider the international audience when using idioms or culturally-specific references.
  • Inclusive Imagery: The visuals used in the product or its promotional materials should portray a diverse range of individuals. This includes people of different races, ages, genders, abilities, body types, and more. It’s about showing the actual user base in an authentic manner.
  • Cultural Considerations: The product should respect and consider a variety of cultural norms and expectations. This might involve offering multiple language options, considering different formatting for dates and times, and avoiding colour associations that might have different meanings in different cultures.
  • User-Generated Content: For products that involve user-generated content, there should be options that allow users to represent their identities accurately and respectfully. This might involve providing diverse avatars, allowing non-binary gender selections, or providing ample space for users to define their own identities.

4. Cultural Sensitivity

The design should respect and accommodate a wide range of cultural norms and practices. This could involve considerations like making sure language is respectful and inclusive or ensuring that the design can be used in a way that aligns with different cultural practices. Cultural sensitivity is an awareness, understanding, and acceptance of the differences and similarities that exist among people with different cultural backgrounds. It involves recognising and respecting cultural diversity and implementing this understanding in all aspects of life, including work, communication, and social interaction. In the context of design, cultural sensitivity is about considering the diverse cultural backgrounds of your potential users and respecting these differences when creating your product. Some elements of cultural sensitivity in design are:

  • Functionality: The design should be functional and useful to people from diverse cultural backgrounds.
  • Language: Ensure that the design can be easily understood by people from different linguistic backgrounds. This may involve language translation and considering the cultural nuances of different languages.
  • Content: Be sensitive to cultural norms and values when creating content. Avoid content that might be considered offensive or inappropriate in certain cultures.
  • Imagery: Be aware of the meanings and connotations of certain images or symbols across different cultures to avoid potential misunderstandings or offences.
  • Colour: Colours can have different meanings in different cultures. For example, in some cultures, white represents purity and innocence, while in others, it signifies mourning.

5. Equal Opportunity

The design should provide equal value to all users. This might involve considerations like ensuring that pricing structures are fair and affordable or that all users have access to the same features and benefits. Equal opportunity is a principle that emphasises the importance of providing the same opportunities for advancement, growth, and progress to all individuals, irrespective of their gender, race, age, religion, disability, or sexual orientation. In an environment that promotes equal opportunity, individuals have the same chance of achieving positive outcomes, and discrimination is actively eliminated. Equal opportunity is about creating environments where everyone has the same chance to participate fully and succeed. It involves eliminating discriminatory practices and fostering an inclusive and diverse environment. Some elements of equal opportunity are:

  • Non-Discrimination: In an equal opportunity setting, individuals should not be discriminated against based on their personal attributes such as race, gender, religion, age, disability, or sexual orientation.
  • Fair Treatment: Equal opportunity means that everyone receives fair treatment. This means that rules, procedures, and regulations are applied equally to everyone.
  • Access to Opportunities: Everyone should have access to the same opportunities for advancement and growth, such as promotions, professional development, and training.
  • Inclusion: Equal opportunity goes hand in hand with inclusion. Everyone should be given the chance to fully participate and contribute, with their unique perspectives and experiences being valued and respected.

6. Feedback and Improvement

Inclusive and equitable design is an ongoing process. It's important to continually seek feedback from a diverse range of users and to be open to making changes based on that feedback. Feedback refers to the information that you receive about the product from users and stakeholders. This could be via usability testing sessions, surveys, interviews, analytics, or other forms of user research. Feedback is crucial because it provides insight into how well the product meets user needs and expectations, and highlights areas where improvements can be made. Improvement refers to the act of making changes or adjustments to the design based on the feedback received. This could involve refining the user interface, modifying features, fixing bugs, or making other changes to enhance the overall user experience. Feedback is only useful if it's acted upon, so always make sure you have a plan for using feedback to make improvements. This often involves prioritising feedback based on factors like user impact, feasibility, and alignment with business goals. Some elements of feedback and improvement:

  • Usability Testing: Usability testing sessions with real users are a powerful way to receive feedback. Observing users interact with the product can provide invaluable insights into issues that may not be apparent without this first-hand experience.
  • Surveys and Interviews: These can provide qualitative insights into user perceptions, attitudes, and experiences. They can help understand why users behave the way they do.
  • Analytics: Quantitative data gathered through analytics tools can show how users are interacting with the product, highlight potential problem areas, and track changes over time.
  • Iterative Design: This approach involves making continuous improvements based on regular feedback. The iterative design acknowledges that the first version of a design won't be perfect and plans for regular updates and improvements.

Written by,
Ashkan Deravi, Human-Centred Design Advocate and Innovation & Experience Enthusiast
2023

Photo by Jon Tyson on Unsplash

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